FabGL
ESP32 Display Controller and Graphics Library

◆ wheelAcceleration()

int& wheelAcceleration ( )
inline

Gets or sets wheel acceleration factor.

Wheel acceleration is calculated in Mouse.updateAbsolutePosition() and depends by the acceleration factor and time of call.
Lower values generate little acceleration, high values generate a lot of acceleration.
Suggested range is 0 ... 100000. Default value is 60000.

Definition at line 320 of file mouse.h.