FabGL
ESP32 Display Controller and Graphics Library

◆ mouse()

Mouse* mouse ( )
inline

Returns the instance of Mouse object automatically created by PS2Controller.

Returns
A pointer to a Mouse object
Examples:
Others/MouseStudio/MouseStudio.ino, VGA/AnsiTerminal/AnsiTerminal.ino, VGA/MouseOnScreen/MouseOnScreen.ino, and VGA/SpaceInvaders/SpaceInvaders.ino.

Definition at line 178 of file ps2controller.h.