FabGL
ESP32 Display Controller and Graphics Library

◆ run()

int run ( BitmappedDisplayController displayController,
Keyboard keyboard = nullptr,
Mouse mouse = nullptr 
)

Initializes application and executes the main event loop.

Parameters
displayControllerSpecifies the display controller where to run the UI
keyboardThe keyboard device. The default (nullptr) gets it from the PS2Controller
mouseThe mouse device. The default (nullptr) gets it from the PS2Controller
Returns
exitCode specified calling uiApp.quit().

Definition at line 191 of file fabui.cpp.